make react component
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TODO.md
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TODO.md
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TODO
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# TODO
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- [ ] User Auth
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- [x] Component Pack
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- [x] Typescript Pack
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- [ ] Can this be used in a way where it doesn't need to be imported everywhere (lib?)
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- [ ] Consider making more parts into Packs
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- [ ] tsconfig with extends
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- [ ] server with wrapper around fastify
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- [ ] scripts from package.json
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- [ ] Streamline spinning up a server
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- [ ] Should public be top level?
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- [ ] Clean up .env variable names
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- [ ] use Temporal (polyfill)?
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- [ ] Do I want to add testing infrastructure?
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## MVP
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- [ ] Update GH Workflow to be by push
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- [ ] Add version prop to picobook.json
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- [ ] "Compile" carts in server and save them to db
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- [ ] Load cart by URL in React
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## Later
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- [ ] Update pico console handle
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- [ ] Add readme prop to picobook.json (figure out best name) and display it in React
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- [ ] Multiplayer support
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- [ ] More console support (touch detected, gamepad count, etc.)
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- [ ] User accounts to manage published games, and user accounts for players to save progress
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- [ ] GPIO Support (maybe gpio prop in picobook.json can have values like "ignore" | "v1")
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## GPIO ideas
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- RGB background color
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- Awards
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- Extra buttons?
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@ -1,34 +1,16 @@
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import { css } from "@emotion/css";
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import { Center, Cover, Stack } from "@firebox/components";
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import { Pico8Console } from "./pico8-client/Pico8Console";
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import testcarts from "./testcarts";
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const App = (props: { name: string }) => {
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const {name} = props;
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const App = (props: {}) => {
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return (
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<Stack>
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<div className={css`background-color: floralwhite;`}>
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<Cover gap pad>
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<Center>
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<Stack gap={-1}>
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<h1>Hello, {name}!</h1>
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<p>Welcome to a website with a certain design philosophy. Tell me how it's working out! I want to see this text wrap a few times. Hopefully this sentence will help.</p>
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</Stack>
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</Center>
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<Cover.Footer>A page by Dylan Pizzo</Cover.Footer>
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</Cover>
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<div className={css`
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min-height: 100vh;
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`}>
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<Pico8Console carts={testcarts.carts} />
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</div>
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<div className={css`background-color: aliceblue;`}>
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<Cover gap pad>
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<Center>
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<Stack gap={-1}>
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<h1>Hello, {name}!</h1>
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<p>Welcome to a website with a certain design philosophy. Tell me how it's working out! I want to see this text wrap a few times. Hopefully this sentence will help.</p>
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</Stack>
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</Center>
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<Cover.Footer>A page by Dylan Pizzo</Cover.Footer>
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</Cover>
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</div>
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</Stack>
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);
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};
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export const app = <App name="World" />;
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export const app = <App />;
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// import { createRoot } from "react-dom/client";
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// import { app } from "./app.js";
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import { createRoot } from "react-dom/client";
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import { app } from "./app.js";
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// const domNode = document.getElementById("root")!;
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// const root = createRoot(domNode);
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// root.render(app);
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const domNode = document.getElementById("root")!;
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const root = createRoot(domNode);
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root.render(app);
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export * from "./pico8-client/index";
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// export * from "./pico8-client/index";
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src/client/pico8-client/Pico8Console.tsx
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src/client/pico8-client/Pico8Console.tsx
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import { css } from "@emotion/css";
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import { PicoCart, PicoPlayerHandle, makePicoConsole } from "./renderCart";
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import { ForwardedRef, forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react";
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type Pico8ConsoleImperatives = {
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getPicoConsoleHandle(): PicoPlayerHandle | null;
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}
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export const Pico8Console = forwardRef((props: { carts: PicoCart[] }, forwardedRef: ForwardedRef<Pico8ConsoleImperatives>) => {
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const {carts} = props;
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const ref = useRef<HTMLDivElement>(null);
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const [handle, setHandle] = useState<PicoPlayerHandle | null>(null);
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const attachConsole = useCallback(async () => {
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const picoConsole = await makePicoConsole({
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carts,
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});
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if (ref.current) {
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ref.current.appendChild(picoConsole.canvas);
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}
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setHandle(picoConsole);
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}, [carts]);
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useImperativeHandle(forwardedRef, () => ({
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getPicoConsoleHandle() {
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return handle;
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}
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}), [handle]);
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useEffect(() => {
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attachConsole();
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}, [attachConsole]);
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return (
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<div ref={ref} className={css`
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width: 100%;
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height: 100%;
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display: flex;
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align-items: center;
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justify-content: center;
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& > canvas {
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width: 100%;
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height: 100%;
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}
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`}></div>
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);
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});
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// @ts-ignore
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import "./build/veryRawRenderCart.js";
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type PicoBool = 0 | 1;
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export type PicoBool = 0 | 1;
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type RenderCart = (Module: {canvas: HTMLCanvasElement}, cartNames: string[], cartDatas: number[][], audioContext: AudioContext) => {
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export type RenderCart = (Module: {canvas: HTMLCanvasElement}, cartNames: string[], cartDatas: number[][], audioContext: AudioContext) => {
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p8_touch_detected?: PicoBool;
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p8_dropped_cart?: string;
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p8_dropped_cart_name?: string;
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import { assertNever } from "@firebox/tsutil";
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import { pngToRom } from "./pngToRom";
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import { renderCart as rawRenderCart } from "./rawRenderCart";
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import { RenderCart, renderCart as rawRenderCart } from "./rawRenderCart";
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type PicoCart = {
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export type PicoCart = {
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name: string;
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src: string;
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} | {
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menu: boolean;
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}
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type PicoPlayerHandle = {
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export type PicoPlayerHandle = {
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raw: ReturnType<RenderCart>;
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rawModule: unknown;
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// external things
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readonly canvas: HTMLCanvasElement;
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setGamepadCount: (count: number) => void;
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readonly gpio: number[]; // read + write (should be 256-tuple)
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// state (all communicated out)
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// state
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readonly state: {
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readonly frameNumber: number;
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readonly isPaused: boolean;
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readonly hasFocus: boolean;
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readonly requestPointerLock: boolean;
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readonly requirePageNavigateConfirmation: boolean;
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readonly showDpad: boolean;
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readonly shutdownRequested: boolean;
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readonly soundVolume: number;
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frameNumber: number;
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isPaused: boolean;
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hasFocus: boolean;
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requestPointerLock: boolean;
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requirePageNavigateConfirmation: boolean;
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showDpad: boolean;
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shutdownRequested: boolean;
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soundVolume: number;
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};
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// misc?
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];
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handle.pico8_gamepads = {count: 0};
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return {
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raw: handle,
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rawModule: Module,
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canvas,
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state: {
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frameNumber: handle.pico8_state.frame_number!,
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src/client/testcarts.ts
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src/client/testcarts.ts
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<meta name="viewport" content="width=device-width, user-scalable=no">
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<script type="text/javascript">
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console.log(Object.keys(window));
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setTimeout(() => {
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console.log(Object.keys(window));
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}, 1000);
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// Default shell for PICO-8 0.2.2 (includes @weeble's gamepad mod 1.0)
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// This file is available under a CC0 license https://creativecommons.org/share-your-work/public-domain/cc0/
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// (note: "this file" does not include any cartridge or cartridge artwork injected into a derivative html file when using the PICO-8 html exporter)
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