fantasy-console/builtins.ts
2023-05-03 15:17:27 -07:00

76 lines
1.6 KiB
TypeScript

import {
setPixelsInRect,
clearScreen,
} from "./window.ts";
import { font } from "./font.ts";
import { keyDown, keyPressed, keyReleased } from "./keyboard.ts";
import { addToContext } from "./runcode.ts";
// deno-fmt-ignore
const sprites = [
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 4, 4, 4, 4, 5, 5, 2,
2, 4, 4, 4, 5, 5, 5, 2,
2, 4, 4, 5, 5, 5, 6, 2,
2, 4, 5, 5, 5, 6, 6, 2,
2, 5, 5, 5, 6, 6, 6, 2,
2, 5, 5, 6, 6, 6, 6, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
]
const drawSprite = (x: number, y: number, spr: number) => {
setPixelsInRect(x, y, 8, sprites[spr]);
}
const drawChar = (x: number, y: number, char: string) => {
setPixelsInRect(x, y, 4, font[char]);
}
const drawText = (x: number, y: number, text: string) => {
[...text].forEach((char, i) => {
drawChar(x+4*i, y, char);
});
}
const drawRect = (x: number, y: number, w: number, h: number, color: number) => {
setPixelsInRect(x, y, w, Array(w*h).fill(color));
}
const faux = {
clear_screen: clearScreen,
draw_sprite: drawSprite,
draw_text: drawText,
draw_rect: drawRect,
key_down: keyDown,
key_pressed: keyPressed,
key_released: keyReleased,
log: console.log,
};
for (const key in faux) {
addToContext(key, faux[key as keyof typeof faux]);
}
export default faux;