import { WindowMouseEvent } from "https://deno.land/x/dwm@0.3.3/mod.ts"; import { gameWindow } from "./window.ts"; export const M = { NONE: -1, LEFT: 0, RIGHT: 1, MIDDLE: 2, } const mouseButtonsDown = { [M.LEFT]: false, [M.RIGHT]: false, [M.MIDDLE]: false, }; const mouseEvents: Array<{ type: "click" | "down" | "up" | "move" | "dblclick", button: typeof M[keyof typeof M], x: number, y: number, prevX?: number, prevY?: number }> = []; let mouseX = 0; let mouseY = 0; const eventPixelCoords = (evt: WindowMouseEvent) => { const {width, height} = gameWindow.size; const pixX = Math.floor(128*evt.clientX/width); const pixY = Math.floor(128*evt.clientY/height); return { x: pixX, y: pixY, } } addEventListener("dblclick", (evt) => { mouseEvents.push({type: "dblclick", button: evt.button, ...eventPixelCoords(evt)}); }); addEventListener("click", (evt) => { mouseEvents.push({type: "click", button: evt.button, ...eventPixelCoords(evt)}); }); addEventListener("mousedown", (evt) => { mouseButtonsDown[evt.button] = true; mouseEvents.push({type: "down", button: evt.button, ...eventPixelCoords(evt)}); }); addEventListener("mouseup", (evt) => { mouseButtonsDown[evt.button] = false; mouseEvents.push({type: "up", button: evt.button, ...eventPixelCoords(evt)}); }); addEventListener("mousemove", (evt) => { const coords = eventPixelCoords(evt); mouseEvents.push({type: "move", button: evt.button, ...eventPixelCoords(evt), prevX: mouseX, prevY: mouseY}); mouseX = coords.x; mouseY = coords.y; }); export const mousePos = () => { return { x: mouseX, y: mouseY, } } export const getMouseX = () => { return mouseX; } export const getMouseY = () => { return mouseY; } export const refreshMouse = () => { mouseEvents.length = 0; } export const mouseDown = (button: number = M.LEFT) => { return mouseEvents.some(ev => ev.button === button && ev.type === "down"); } export const mouseClick = (button: number = M.LEFT) => { return mouseEvents.some(ev => ev.button === button && ev.type === "click"); } export const mouseDoubleClick = (button: number = M.LEFT) => { return mouseEvents.some(ev => ev.button === button && ev.type === "dblclick"); } export const mouseHeld = (button: number = M.LEFT) => { return mouseButtonsDown[button]; }