Make map editor more like pico 8

This commit is contained in:
dylan 2023-05-13 12:15:59 -07:00
parent f8c1cebedb
commit 694eb006b9
2 changed files with 63 additions and 53 deletions

View File

@ -3,14 +3,17 @@ import { drawSprite, drawText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getMapSheet, getSheet, setSheet } from "./sheet.ts";
import { mouseClick, mouseHeld, mousePos } from "./mouse.ts";
import { inRect, reGrid } from "./util.ts";
import { drawTransparentRect, drawVoidRect, inRect, reGrid } from "./util.ts";
import { page } from "./viewsheets.ts";
import { useSpritesheet } from "./builtins.ts";
import { keyPressed } from "./keyboard.ts";
import { K } from "./keyboard.ts";
const state = {
selectedSpriteSheet: 0,
selectedSprite: 0,
selectedPatch: 0,
viewX: 0,
viewY: 0,
get spriteSheetPage() {
return Math.floor(this.selectedSprite/64);
},
@ -30,36 +33,21 @@ const state = {
setSheet(page.activeSheet, "map", val);
},
setInPatch(i: number, sprsheet: number, sprite: number) {
const xx = patchW*(this.selectedPatch%overviewW);
const yy = patchH*Math.floor(this.selectedPatch/overviewW);
const cellVal = this.map.subgrid(xx, yy, patchW, patchH).values[i];
const cellVal = this.map.subgrid(this.viewX, this.viewY, patchW, patchH).values[i];
if (cellVal) {
cellVal[0] = sprsheet
cellVal[1] = sprite;
// const cell = (yy*patchH+Math.floor(i/patchW))*overviewW*patchW+xx*patchW+i%patchW;
// this.map[cell] = [sprsheet, sprite];
}
},
get patch() {
const xx = patchW*(this.selectedPatch%overviewW);
const yy = patchH*Math.floor(this.selectedPatch/overviewW);
return this.map.subgrid(xx, yy, patchW, patchH);
// return Array(overviewH).fill(0).flatMap((_, i) => {
// const start = (yy*patchH+i)*overviewW*patchW+xx*patchW;
// return this.map.slice(start, start+patchW);
// })
return this.map.subgrid(this.viewX, this.viewY, patchW, patchH);
}
}
const overviewX = 88;
const overviewY = 12;
const miniPatchW = 4;
const miniPatchH = 4;
const overviewW = 8;
const overviewH = 8;
const patchX = 4;
const patchY = 12;
const patchW = 8;
const patchH = 8;
const patchX = 0;
const patchY = 8;
const patchW = 16;
const patchH = 9;
const spriteW = 8;
const spriteH = 8;
@ -70,31 +58,26 @@ const spriteSheetW = 16;
const spriteSheetH = 4;
const spriteSheetPickerX = 0;
const spriteSheetPickerY = 80;
const spriteSheetPickerY = 81;
const spriteSheetPickerW = 16;
const spriteSheetPickerH = 1;
const spriteSheetPickerTabW = 7;
const spriteSheetPickerTabH = 7;
const spriteSheetPageSwapX = 121;
const spriteSheetPageSwapY = 80;
const spriteSheetPageSwapY = 81;
const spriteSheetPageSwapW = 7;
const spriteSheetPageSwapH = 7;
const update = () => {
if (mouseHeld()) {
const {x: mouseX, y: mouseY} = mousePos();
const inOverview = inRect(mouseX, mouseY, overviewX, overviewY, overviewW*miniPatchW, overviewH*miniPatchH);
const inPatch = inRect(mouseX, mouseY, patchX, patchY, patchW*spriteW, patchH*spriteH);
const inPatch = inRect(mouseX, mouseY, patchX, patchY, patchW*spriteW, patchH*spriteH - 2);
const inSpriteSheetPicker = inRect(mouseX, mouseY, spriteSheetPickerX, spriteSheetPickerY, spriteSheetPickerW*spriteSheetPickerTabW, spriteSheetPickerH*spriteSheetPickerTabH);
const inSpriteSheet = inRect(mouseX, mouseY, spriteSheetX, spriteSheetY, spriteSheetW*spriteW, spriteSheetH*spriteH);
if (inOverview) {
const {x, y} = reGrid(mouseX, mouseY, overviewX, overviewY, miniPatchW, miniPatchH);
state.selectedPatch = overviewW*y+x;
}
if (inPatch) {
const {x, y} = reGrid(mouseX, mouseY, patchX, patchY, spriteW, spriteH);
const cellNumber = spriteW*y+x;
const cellNumber = patchW*y+x;
state.setInPatch(cellNumber, state.selectedSpriteSheet, state.selectedSprite);
}
if (inSpriteSheetPicker) {
@ -112,6 +95,18 @@ const update = () => {
state.spriteSheetPage = (1+state.spriteSheetPage)%2;
}
}
if (keyPressed(K.ARROW_RIGHT)) {
state.viewX += 1;
}
if (keyPressed(K.ARROW_LEFT)) {
state.viewX -= 1;
}
if (keyPressed(K.ARROW_UP)) {
state.viewY -= 1;
}
if (keyPressed(K.ARROW_DOWN)) {
state.viewY += 1;
}
}
const outlineRect = (x: number, y: number, w: number, h: number, color: number) => {
@ -126,32 +121,30 @@ const draw = () => {
selectedSpriteSheet,
spriteWithinPage,
spriteSheetPage,
selectedPatch
} = state;
clearScreen();
fillRect(0, 8, 128, 112, COLOR.DARKGRAY);
// Draw the overview
fillRect(overviewX-1, overviewY-1, (overviewW*miniPatchW)+2, (overviewH*miniPatchH)+2, COLOR.BLACK);
Array(overviewW*overviewH).fill(0).forEach((_, i) => {
const miniPatchX = overviewX+miniPatchW*(i%overviewW);
const miniPatchY = overviewY+miniPatchH*Math.floor(i/overviewW);
if (i === selectedPatch) {
outlineRect(miniPatchX, miniPatchY, miniPatchW, miniPatchH, COLOR.WHITE);
}
});
// Draw the current patch
fillRect(patchX-1, patchY-1, (patchW*spriteW)+2, (patchH*spriteH)+2, COLOR.BLACK);
state.patch.values.forEach(([sprsheet, sprite], i) => {
drawVoidRect(patchX-1, patchY-1, (patchW*spriteW)+2, (patchH*spriteH)+2);
state.patch.values.forEach((val, i) => {
const spriteX = patchX+spriteW*(i%patchW);
const spriteY = patchY+spriteH*Math.floor(i/patchW);
if (!val) {
return;
}
const [sprsheet, sprite] = val;
drawTransparentRect(spriteX, spriteY, 8, 8);
if (getSheet(sprsheet).sheet_type === "spritesheet") {
useSpritesheet(sprsheet);
drawSprite(spriteX, spriteY, sprite);
}
});
// Draw the bar
fillRect(spriteSheetPickerX, spriteSheetPickerY-1, 128, 1, COLOR.BLACK);
fillRect(spriteSheetPickerX, spriteSheetPickerY, 128, 7, COLOR.DARKGRAY);
// Draw the spritesheet picker
fillRect(spriteSheetPickerX, spriteSheetPickerY, spriteSheetPickerTabW*spriteSheetPickerW, spriteSheetPickerTabW, COLOR.BLACK);
Array(spriteSheetPickerW*spriteSheetPickerH).fill(0).forEach((_, i) => {
@ -180,7 +173,7 @@ const draw = () => {
drawText(spriteSheetPageSwapX+2, spriteSheetPageSwapY+1, state.spriteSheetPage.toString());
// Draw the spritesheet
fillRect(spriteSheetX, spriteSheetY-1, (spriteSheetW*spriteW), (spriteSheetH*spriteH)+1, COLOR.BLACK);
fillRect(spriteSheetX, spriteSheetY, (spriteSheetW*spriteW), (spriteSheetH*spriteH), COLOR.BLACK);
if (getSheet(selectedSpriteSheet).sheet_type === "spritesheet") {
useSpritesheet(selectedSpriteSheet);
Array(64).fill(0).forEach((_, i) => {

23
util.ts
View File

@ -46,10 +46,27 @@ export const drawTransparentRect = (x: number, y: number, w: number, h: number)
})
}
export const subgrid = <T>(array: Array<T>, gridW: number, x: number, y: number, w: number, h: number): Array<T> => {
export const drawVoidRect = (x: number, y: number, w: number, h: number) => {
Array(w*h).fill(0).map((_z, j) => {
const jx = j%w;
const jy = Math.floor(j/w);
setPixelColor(x+jx, y+jy, (jx+jy)%2 ? COLOR.BLACK : COLOR.DARKERBLUE);
})
}
export const subgrid = <T>(array: Array<T>, gridW: number, x: number, y: number, w: number, h: number): Array<T|undefined> => {
return Array(h).fill(0).flatMap((_, i) => {
const start = (y+i)*gridW+x;
return array.slice(start, start+w);
if (y+i < 0 || y+i > array.length/gridW) {
return Array(w).fill(undefined);
}
const x0 = Math.max(0, x);
const x1 = Math.min(x+w, gridW);
const start = (y+i)*gridW+x0;
const end = (y+i)*gridW+x1;
const before = Array(x0 - x).fill(undefined);
const after = Array((x+w) - x1).fill(undefined);
const middle = array.slice(start, end);
return [...before, ...middle, ...after];
})
}